How Is Play Station VR Different From Oculus VR

  • After months of having a single rival, the HTC Vive, the Oculus Rift finally has another headset worthy of competition, Sony’s PlayStation VR. Initially which is known as, “Project Morpheus,” the headset impressed the users when they got their hands on that., which got them thinking about whether the console-based headset is able to compete directly with its PC-based counterpart. I am going to examine both VR headsets’ most important factors(specs), and compare them head-to-head to see which one deserves your precious money. [table] [tr] [td][/td] [td][b][color=#0000FF]Oculus Rift[/color][/b][color=#0000FF] [/color][/td] [td][b][color=#0000FF]PlayStation VR[/color][/b][/td] [/tr] [tr] [td][b]Pricing[/b][/td] [td][b]$600 (requires PC) + $200(+80)[/b][/td] [td][b]$400/$500 (requiresPlayStation 4)[/b][/td] [/tr] [tr] [td][b]Display[/b][/td] [td][b]OLED[/b][/td] [td][b]RGB OLED[/b][/td] [/tr] [tr] [td][b]Panel size[/b][/td] [td][b]3.54 inches × 2[/b][/td] [td][b]5.7 inches[/b][/td] [/tr] [tr] [td][b]Resolution[/b][/td] [td][b]2160 × 1200[/b] [b](1080 × 1200 per eye)[/b][/td] [td][b]1920 × RGB × 1080 (960 × RGB × 1080 per eye)[/b][/td] [/tr] [tr] [td][b]Refresh rate[/b][/td] [td][b]90hz[/b][/td] [td][b]90Hz, 120Hz (cinemamode)[/b][/td] [/tr] [tr] [td][b]Field of view[/b][/td] [td][b]Approximately100 degrees[/b][/td] [td][b]Approximately 100 degrees[/b][/td] [/tr] [tr] [td][b]Sensors[/b][/td] [td][b]Accelerometer,gyroscope, magnetometer, external Constellation tracking camera(s)[/b][/td] [td][b]Magnetometer, accelerometer,gyroscope, PlayStation Eye tracking system[/b][/td] [/tr] [tr] [td][b]Connections[/b][/td] [td][b]RequiresHDMI 1.3 output, two USB 3.0 ports (+ extra USB per additional camera)[/b][/td] [td][b]HDMI + USB[/b][/td] [/tr] [tr] [td][b]Audio[/b][/td] [td][b]Built-inheadphones and mic, 3D audio[/b][/td] [td][b]Bundled ear buds[/b][/td] [/tr] [tr] [td][b]Input[/b][/td] [td][b]OculusTouch, Xbox One controller (included)[/b][/td] [td][b]PlayStationMove, Dual Shock 4 controller[/b][/td] [/tr] [tr] [td][b]DT review[/b][/td] [td][b]2.5 out of 5 stars[/b][/td] [td][b]4 out of 5 stars[/b][/td] [/tr] [/table] [b][color=#0000FF][size=14]Design[/size][/color][/b] Although there are some similarities among all virtual reality headsets, but there are some fundamental differences between the design of the Oculus Rift VR and Play Station VR. Physically, the Oculus Rift is more compact and features a slate grey fabric coating over much of the display area. on the other hand, the PSVR is completely plastic and features a circular white band designed to hold the headset in place. Both of the VR headsets balance their weight between a large, front-panel display box and a head strap that goes over and around the head of user. They both have come with a detachable audio solution; the oculus Rift opts for an over-the-ear design, while PSVR features in-ear buds (ear phone). Both are comfortable and easy to wear for long periods of time, but the PSVR can get a little warm and the Rift can leave some red marks on your face as a result of its hard padding. Both of the virtual reality headsets use HDMI and USB for display and interface connections, respectively
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